We believe VR Centres and Labs are by nature at the forefront of technology, so it is really key to understand how the technology will be used day to day, that way the centre has a defined payback on the investment. We work with our Creative team to understand how the VR content that will be used and how that content will be refreshed and if there is an option for adding user generated content. We can advise on the the following technologies, plus the latest interaction devices, tracking sensors and viewing hardware;
Case Study – Technology for Creative Tech Lab at Nottingham Trent University
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Touch Tables for interactive data or image displays, which can be triggered by placing a 3D marker
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3D screens for making eye popping product displays or explaining a complex process
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AR apps for bringing products to life via a tablet, that the viewer can take home after the show
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VR Seated Systems for single or multiplayer immersive experiences
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VR Caves for showing VR content via multi-wall or spherical 3D projection
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VR Immersive Systems for interacting with 3D content whilst having full freedom of movement
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Custom VR Solution for exhilarating multi-sensory experiences
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Haptic devices to feel 3D objects or forces in a VR scene
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Motion Capture to drive the movement of avatars in VR or tracking precise human movements