Wildly original experiential 3D production is second nature to our award-winning technical and creative team. Our track record of staying ahead of the curve is second-to-none; our first augmented reality project was in 2006, our first stereoscopic 3D shoot in 2001 and our first 3D printer arrived in 2005.
Our intimate technical understanding of new technologies allows us to effectively exploit cutting-edge media. This is possible through unique access to the latest product developments and our in-house team of producers, creative technologists, programmers and 3D artists.
Explore our experiential production work below or here.
Or find out more about our Augmented Reality productions and our MagicSymbol technology.
Or visit us to take a look around our extensive London demo studio.
Inition Launch Specialist 3D Production Company Pointy Stick, in Joint Venture
Live 3D Surgery Broadcast
360 Degree Immersive Installation: Henley Regatta Experience
The Brief
To produce an immersive experience for the Henley River and Rowing museum that would allow visitors to experience a race in the Henley Regatta from the Cox's point of view.
Solution
Inition created a bespoke immersive 360 degree experience using a head-mounted display. Two races were shot at the Henley Royal Regatta and Women's Regatta. In order to capture the all the action, the races were shot using a custom designed 360 filming rig, mounted in the stern of the boat where the Cox would normally sit.
Museum visitors wearing the installed head-mounted display which, thanks to a precision intertial tracking, allowed them to look around through a full 360 degrees of the action. A stereo sound track was also created with audio recorded from the races.
Post-production took place at Inition's and involved a conversion of captured 'donut' high definition video into 360° panoramic format. Inition also developed the software to view the 360° video inside a head-mounted display and interface to the tracking system.
3D Feature: Award Winning 3D in Extreme Environments for 'Amphibious'
For Brian Yuzna’s much anticipated horror film, Amphibious 3D, Komodo Films required a 3D specialist who could deliver high quality stereoscopic experience and expertise in tough humid conditions on a low budget.
Inition supplied stereoscopic consultancy and equipment for Amphibious 3D, a feature film that won the ‘Best Feature Film’ award at the 2010 3D Stereo Media European 3D Film Festival in a competition of 48 entries.
It has wrapped and is now in post production at Galaxy Studios, Belguim. The Netherlands/ Belgium/ Singaporean co-production will be the first 3D movie ever made in Southeast Asia.
Inition’s Asia Pacific office worked with Komodo Films providing consultancy on pre-production, storyboards, camera and monitoring equipment plus post-production. The shoot took place over 2 months in Jakarta where Inition’s Head of Production for Asia Pacific, Markus Stone, was the lead Stereographer and headed the 3D department. Filming was shot on REDS (WHAT TYPE?)
Markus commented: “This was a complex 3D shoot, and was produced in often challenging conditions including the Javanese jungle, on board a boat and in a studio that was a humid 36 degrees every day with the air conditioners turned on. It just goes to show that great 3D is possible on a budget.”
The film now enters the 3D post production phase, with the VFX slate being handled by Victor 3D Studios and Grid in Brussels, with DI handled by Galaxy Studios, all under the instruction of Post Supervisor Hans Van Helden. "For 3D the DI process is a little different", says van Helden; "Firstly you need the capacity to decode and display a dual image stream; in our case RED R3D files. Then there is a process of conforming to the 3D rushes from the 2D offline edit and tweaking the 3D to make sure you have perfect alignment. After that, we have the 'matchgrade' process."
Amphibious is due for release in June 2010.
3D Shoot: LG 'Rare Butterflies' Commercial
As part of LG’s multi million pound 3DTV advertising campaign, Inition worked with Framestore to shoot a 3D cinema advert which aims to show film-lovers how the 3D experience can be recreated in their living rooms. The campaign for media agency Mindshare was directed by The IT Crowd star Richard Ayoade. It features comedy duo Tim Key and his sidekick Lloyd Woolf who take viewers on a brief history of 3D through to the latest developments and what the future holds.
A Tongue-in-Cheek Look at 3D
The advert is a tongue-in-cheek take on current formulaic 3D showreels and starts with Woolf dressed up as Godzilla destroying a cardboard city below him. The sequence then pans through other popular 3D viewing genres such as football and nature, before ending in a stage set front room with Key and Woolf on the sofa and the strap line "Bringing the magic of 3D home with LG". The advert was shot in one take on Inition's SI-2K/Neutron camera system.
Inition's Andy Millns was the stereographer on-set. Post-production at Framestore included adding VFX to the live action sequence which was on-lined by respected VFX artist and post-production consultant David Cox. David Cox commented: "I was very happy with the material from the shoot, the optical line up between the cameras was very good and the colour matching was as close as I've seen."
The cinema advert marks LG's first foray onto the silver screen and will be shown alongside screenings of 3D movies Tron: Legacy and the new Chronicles of Narnia film, starting on December 10th.
You can watch the advert here (in 2D only) or pay us a visit to see in 3D!
3D Shoot: Rollercoaster 3D to Promote New Gameshow
Red Bee Media hired Inition to shoot a 3D advert promoting a new theme park based gameshow - 'Scream If You Know The Answer' for UKTV.
The brief was to replicate the adrenaline inducing feeling of riding the white knuckle rides at Thorpe Park and after a tough recce day trying all the coasters at the park, the team chose Colussus, the UK's only quadruple-corkscrew coaster.
At the front of the ride the Inition team installed two SI-2K Mini Digital Cinema Cameras in a parallel arrangement on a rugged mounting system designed by Extreme Facilities. To adhere to health and safety requirements, Extreme Facilities modified a crash dummy which housed and contained all the recording equipment.
The footage was finished in-house using our 2K Iridas SpeedGrade system which is suitable for large and small screen 3D projects, ideal as this 3D advert was shown in cinemas and on 3D TV sets in over 1,200 Sky 3D pubs.
AR for Oral-B Pro Expert Launch
Inition were approached by GPJ to create an engaging Augmented Reality piece of animation that supports the launch of the new Oral-B tooth paste
The AR was shown at an industry launch of the new Oral-B Pro-Expert toothpaste, showcasing the revolutionary technology involved in creating the new product.
The AR piece was used to reinforce the key messages about the product from the presentations and videos shown at the launch, as well as allowing the user to get a quick and easy understanding of the key ingredients of the paste and what areas it tackles
Interactive Touchscreen Poster
To back up the launch campaign and the Augmented Reality piece, Inition developed and created an interactive touchscreen poster, allowing the user to navigate through the benefits of the new product and watch videos highlighting the 8 benefits that the new paste provides.
BMW Augmented Reality Campaign
BMW initiated an online augmented reality campaign to promote the launch of the BMW Z4. Inition worked with Dare to create a unique interactive online brand experience supporting the TV campaign in which a roadster is steered across a blank canvas with the tires providing paint trails and colourful ‘expressions of joy’.
Powered by Inition’s augmented reality technology MagicSymbol, users create their own ‘expression of joy’ online. Users can test drive a virtual 3D Z4 and record their paint trails via the webcam and upload images and videos of their creations to YouTube and Facebook.
Inition's / Dare's BMW AR campaign was rated number 1 in a run-down of the best AR campaigns in Brand Republic. See the run-down for yourself here (we also got the number 6 slot for our Toyota IQ campaign).
Read Revolution magazine's feature "Behind the scenes: BMW's augmented reality campaign" here.
Test drive your own Z4 here.
Cadbury Zingolo 2D to 3D
Using Cadbury Dairy Milk’s recent ‘Zingalo’ ad, which celebrates the chocolate brand’s fair trade credentials, Inition converted the footage into a fabulous 3D Stereoscopic version.
The process of converting the existing 2D film into 3D was turned around in record time. The Zingolo ad lent itself well to 3D conversion because it features a head emerging from a garage and in 3D it appears actually to float right in front of the cinema audience creating a very impressive cinema experience.
BREAKING NEWS
Cadbury Dairy Milk’s ‘Zingalo’ advert has won the 3D Cinema Advertising Award at this year’s British Television Advertising Awards. The advert, which celebrates the brand’s fair trade credentials, featured a buoyant head which appeared to actually float in front of the cinema audience creating a very dramatic viewing experience.
The Award recognises the best TV & cinema commercials made by British advertising agencies and production companies. Working with Drum PHD and Fallon, Inition converted the footage into a fabulous 3D Stereoscopic version which screened prior to James Cameron’s 3D epic Avatar in over 200 cinemas nationwide.
De Beers 3D Film for Window Installations
Inition's sister company Holition partnered with 3D film production experts Pointy Stick to shoot a beautifully art directed promotional film detailing De Beers most dramatic pieces. The 3D film was displayed on a lenticular screens in London, New York and Tokyo, which do not require 3D viewing glasses. The first film was deployed globally, and a second film commissioned for Christmas 2010.
Technical Production
Inition provided stereoscopic expertise for the shoot and throughout post-production on what was a technically challenging 3D workflow requiring 8 individual camera views (rather than the standard left/right for 'normal' stereoscopic 3D) to allow deployment on Alioscopy glasses-free screens, supplied and configured by Inition.
Post production for auto-stereoscopic (glasses-free) live action films is a complex business, requiring effectively 8 separate timelines, each from a slightly different perspective. Retouching and rig removal are a particular challenge.
Deployment
100,000 people stopped and viewed the screen in the first four days of launch. The significant PR exposure that resulted helped lift perceptions of De Beers above those of being a typical jeweller and into the realms of innovative thinkers engaging their consumers with originality and creativity. The film has been previewed in New York and London and China.
"We are delighted with the quality of the production and the ability of the Alioscopy screens to stop people in their tracks. Feedback from Japan has been amazing. The campaign has generated a lot of interest and intrigue into the appearance of the diamonds in 3D and also into the technology that makes it possible." said Robert Cheng, De Beers Marketing Director
Check out Holition's site at www.holition.com and Pointy Stick at www.pointystickfilms.com
Distant Thunder: Exploring Africa in 3D
World-renowned filmmakers Deeble & Stone partnered with Inition to co-produce a 3D wildlife pilot in Africa called Distant Thunder 3D.
The shoot took place in Kenya and was produced in association with equipment manufacturer P+S TECHNIK. During the production process the team identified and perfected the 3D rigs necessary to shoot wildlife in the field of Africa. Being an environment of widely varying scales, Inition used equally a large variety of interaxial lens distances to capture the extremities of the landscape, from extreme close ups of chameleons eating lunch to the final dramatic time-lapse sequence of the Kenyan night sky where two still cameras were positioned 30 metres apart.
Over the space of a month Inition used a variety of 3D rigs - both commercial models and custom built. These included mirror rigs, 3D time-lapse set ups, side-by-side configurations and gyro stabilized, using SI-2K Minicams and shooting uncompressed RAW, recording to solid state drives so full creativity could be achieved in the post production process.
Every evening, the team reviewed the daily rushes on a large 3D screen to develop what was working and what was not. Over a two week period and in challenging stormy condiitons, we obtained enough spectacular footage to edit together a stunning 10 minute pilot.
The promo premiered at the Dimension 3 S3D expo in Paris in 2010 and was later shown to audiences at the Berlin Film Festival 2010(?) and the Cannes Film Festival where it received a highly postive response.
Ford C-MAX Campaign: AR with Gestural Interface
AR without the Markers
The Ford C-MAX augmented reality campaign ran for two weeks across ten shopping malls with over 125,000 curious shoppers interacting with Ford’s Grand C-MAX vehicle. A selection of on-screen icons allowed participants to explore various features of the car including 'Door Slide', 'Seating', 'Power Tail' and 'Spin' with a 'Minority Report' style gesture-controlled interface.
The brief demanded us to track users in the most natural way possible and allow them to ‘play’ with an interactive product advert. No markers or other symbols could be relied on. It also had to ignore people walking past while allowing precise control and selection from the interface.
Proof of Concept
Inition were approached by digital production company Grand Visual who asked if this was possible and thanks to our recent distribution agreement for the Panasonic D-Imager (a Microsoft Kinect-like depth or Z camera) we provided a simple proof-of-concept demo within one day which secured the project.
Over the next few weeks, our in house team of C++ developers developed an application based on OpenFrameWorks and OpenCV SDKs to code the real-time sensing and video display engine. A sophisticated blob tracking and depth thresholding algorithm sensed the participant's hands allowing the car to follow the user's movements. A flocking algorithm gave a fluid, graceful movement around the screen with the optimum amount of 'bounce'. Full HD resolution, portrait graphics, webcam capture, depth and video camera aspect matching and alignment, gestural user interface, interaction logging for usage analysis and hardware fault tolerance were added before going live.
Fine Tuning and Feedback at Every Stage
An important part of the project was the ability to "fine tune" and "play" with all the control parameters via an on-screen interface. On-screen debugging and depth camera modes allowed us to optimise every aspect of the interaction experience. Our development team provided regular “work in progress” videos and executable versions for the client allowing feedback to be incorporated at every stage.
Inition were present for repeated on-site testing with JCDecaux prior to deployment to ensure the software could cope with the rigours of the real-world environment. Issues included reflection scatter from glass shop windows which were tackled with temporal and contrast filtering of the depth image.
Check out the video above to see the installation in action!
Future of 3D #3 : Design, Print, Fly!
Future of 3D #3: Design, Print and Fly!
Co-founder and director of Intion Stuart Cupit, also keen photographer and kite-flyer, decided to set himself a challenge to build a rig capable of taking panoramic aeriel photos from his parafoil kite...
The Spec
The rig needed moving parts, had to be light-weight but strong enough to hold servos and a digital camera and withstand the odd crash landing. Stuart designed the rig using 3D Studio Max and included 5 independent moveable stages, a complete gear system, fittings for 4 servos, a microcontroller, batteries and, most importantly, a digital camera.
The 3D Print
The final design was printed out in one go (yes, no assembly!) using our Invision-XT 3D printer. The various joints and gears were designed in place with the 0.1mm clearance between any two parts required to allow them to move independently. The VisiJet SR200 build material used is strong enough to be for functional finished products.
Servo Control and Support
The gears, axels and sleeves freely revolve and the fleixble nature of the material, when printed in thin sections, allowed the servos to be held in place by sprung hinged latches. The servos follow a pre-recorded set of moves using a Milinst Wizard board.
A Picavet suspension allowed the camera rig to self-level and prevents twisting. A geared mechanism reduced the speed of one of the servos by 20 to 1 to allow the rig to be rotated. The gears were printed in place and once support material is removed just work with no assembly!
The Flight
The whole rig was attached to a Sutton Flowform 16 kite using a pair wire hangups on 200m of cord. The kite needed a 25mph wind to get the 1kg rig into the air. Flown from Hamstead Heath, the rig took 50 blurry photos the first time! The second flight got some great shots looking south across London, and some bemused looks from on-lookers!
The kit we used: 3D Systems Invision XT (in-house), 3D Studio Max, Sony digital camera, Milinst Wizard Servo controller board, Sutton Flowform 16 kite
Check out our 3D Printing Service and our Future of 3D blog at fo3d.posterous.com for our latest experiments in 3D.
About our 'Future of 3D' series
The 'Future of 3D' series is about exploring the boundaries of future 3D technology through non-commercial creative projects. Supporting this type of work is core to Inition's core values of developing new uses of 3D technology, supporting creativity and nurturing the passion of it's staff and collaborators. If you have an idea for a 'Future of 3D' project, we'd love to hear from you.
Future of 3D: #1 - Scan, Print, Explode!
Our first 'Future of 3D' project!
We decided to have some 3D fun with Shannon's head to celebrate our 10th Birthday and the launch of our 'Future of 3D' series.
We really enjoyed this side project as it combined a wide range of our skills and 3D technologies. But mainly because it involved blowing stuff up!
If you're interested in finding out more, make sure you watch the video above.
Some of the kit we used: ZPrinter 450, Mephisto EX Scanner, Phantom/Quasar 3D Stereoscopic Filming Rig
We'd like to point out that no Shannon's were harmed in this project, although strangely enough. he had a slight headache afterwards. Check out our Future of 3D blog at fo3d.posterous.com for our latest experiments.
About our 'Future of 3D' series
The 'Future of 3D' series is about exploring the boundaries of future 3D technology through non-commercial creative projects. Supporting this type of work is core to Inition's core values of developing new uses of 3D technology, supporting creativity and nurturing the passion of it's staff and collaborators. If you have an idea for a 'Future of 3D' project, we'd love to hear from you.
Future of 3D: #2 - Sketch, Sculpt, Print!
Future of 3D: #2 - Sketch, Scult, Print
As part of Inition’s “Future of 3D” series, our 3D printing team worked with BA design student Kristin Katzer from the London College of Communication to realise a packaging design for fruits.
Concept
The concept for Kristin's organic design was based on structures of nature, in particular her research into “tafoni structures” produced during the calcification of porous sandstone.
Freeform Design
Designing these organic structures using a typical 3D CAD package would have proved very difficult, however with Inition's guidance Kristin realised the design through the intuitive interface of the Sensable Phantom Omni in conjunction with the Claytools software. Claytools is a design package specially tailored towards haptic modelling, allowing the user to directly sculpt, manipulate and feel the surface of a model through a pen-line interface attached to a motorised force-feedback arm.
3D Print
After adding colour to the CAD model, the complex design was prepared for print Paul Armand, one of Inition's 3D printing specialists. Our full colour 3D ZPrinter 450 printed out the model over-night including two end caps with extruded lettering. The final design forms part of Kristin’s degree and was shown at the BA Design Show at the London College of Communication in June 2011.
Future of 3D
Inition’s “Future of 3D” series encourages work on non-commercial projects which help to push the boundaries of current 3D creative and technology. This was the first time we had seen a project go from sketched concept, through haptic modelling to a physical 3D printed model. Organic designs are not usually immediately associated with computers but with Claytools strength in creating organic shapes and our 3D printer's ability to print them, we see a great future for this combination of technologies in product design.
The kit we used: ZPrinter 450, Phantom Omni with Claytools software
Thanks to Kristin for creating a great piece; the first thing we've 3D printed that has been created on a haptic device. Check out our Future of 3D blog at fo3d.posterous.com for our latest experiments.
Gadget Show Live
The producers of the UK’s largest consumer electronics show – The Gadget Show Live, worked closely with Inition to develop ideas and technical solutions to engage the show’s audience in groundbreaking, fun and genuinely new ways.
Inition operates a busy R&D department which always sets out to go beyond the standard brief and for The Gadget Show Live, we developed bespoke software and technical solutions to achieve just that. We developed a unique vote capture system, a mass interactive game and a motion capture showpiece.
Flash Camera Voting
In a signature Gadget Show challenge, two of the presenters went head to head to win over the audience with a singing performance. Rather than asking people to vote for their favourite performer via SMS, Inition created a voting system that could register an individual’s preference via a flash from their camera phone.
Within two seconds, a camera rig on the stage captured each flash of light/vote which was processed by proprietary software developed by Inition Creative Production (? - IS THAT RIGHT). The system was able to register and count each vote and present the results graphically on large LED screens within 15 seconds.
Robust and highly accurate, our reliable system could even detect (and disregard) multiple votes from a single individual up to 80 metres away. It is highly scalable too. With more cameras, we could even increase the field of view of the rig up to 360 degrees and register the votes of tens of thousands of audience members up to 150 metres away and beyond.
Mass Drone Gaming
For the mass drone gaming section, a divided audience competed with the other half in a challenge to steer a mini drone towards a circle on a large LED screen using the motion of their arms and pitch of their voices. The winning team would be the one best able to co-ordinate their arm movements and voices as detected by the Inition sensors. Three standard 720p USB webcams were housed in a single rig angled in multiple directions. Rewritten drivers and settings would achieve the desired framerates. Inition’s own software, based on proprietary and various open source libraries, could accurately translate the motion of people's gesticulations to guide the flying drone towards a target. Further software was able to detect the pitch of vocal noises from the installed microphones - the higher the pitch, the higher the drone would fly.
A Virtual Strip
To get Suzi's avatar to do the strip, Jason entered the marker-less LILA system which is portable enough to be easily rigged up on stage. Jason mimed the start of the strip up until a key moment when an Inition developed animation of a Suzi Perry avatar stripping to a bare wireframe model seamlessy blended into Jason's real time avatar motion.
Conclusion
The Gadget Show Live event was regarded as a huge success receiving exceptional feedback from the audience, producers and even the presenters themselves. The system we used for the Gadget Show Live is part of our growing collection of mass audience interaction software called 'TAP' which features audience movement detection and sound processing for control, driving games with coloured steering wheels and quizzes.
Inition will be running a 'TAP' quiz event in Rome at the end of august which will use coloured voting cards and we are currently in talks with largescale live event organisers which will run up to the end of the year.
Inition Takes Nanotechnology into the Diamond Age
The NanoPhysics group at the University of Bristol led by Prof. Mervyn Miles were supplied with two Cyberglove and Cyberforce arm systems from Inition. Inition advised on, and installed this advanced setup for the University to put them at the forefront of the emerging field of nanomanipulation with force feedback.
The University of Bristol have created a haptics system that allows a user to feel the forces exerted by microscopic/nanoscopic objects as they interact with them. Using their dynamic holographic assembler (DHA) they could use microspheres to squeeze a biological cell and, by mapping the resulting force changes to larger numbers, enable a user to feel the cell deform as they apply pressure to it.
The haptic element needed to be accomplished using a form of force feedback glove, with accurate 3D positioning and force mapping. The wireless CyberGlove II with CyberGrasp and CyberForce Arm is the system Inition recommended, sold, and installed for the University of Bristol. Inition also trained the University of Bristol in the use of CyberForce Arm which is a force feedback armature that conveys realistic grounded forces to the hand.
Manipulation and Feedback of Molecules
Inition believes this is a world first. The manipulation of molecules and atoms is the extension of predictions by visionaries Eric Drexler and Ralph Merkle, where manipulation of atoms leads to production of materials with diamond like strength. Neal Stephenson's book, The Diamond Age, popularized the engineering of materials in this way.
Keane 'Spiralling' Promo: Moving 3D Scan of Tom Chaplin
Inition provided rock band Keane with depth information of front man Tom Chaplin singing to add a new dimension to their new music video, Spiralling.
We were approached by Andras Ketzer, the video's director, with a request to record a singing head, extract Z-depth and colour information and provide 3D data giving him the ability to manipulate the head in a 3D modelling program.
Keane's lead singer Tom Chaplin was filmed using our 2K stereoscopic filming system, based on Silicon Imaging cameras (3DVidRig-SI), with a pattern projected on the singer to help with the depth-extraction algorithms. We then used Inition's 3D conversion facility, to generate a Z-depth image at 25 frames per second and After smoothing, the z-depth images were used as a displacement map to create 3D geometry.
We provided 3D data as a sequence of greyscale heightmap images (z-depth). This gave the director the ability to render his animated head from any angle at any point in time making a very unique memorable music video.
Keane 3D Live: A Milestone in 3D Broadcasting
The live 3D transmission of a performance by Keane at Abbey Road Studios to a domestic 3D television marked a major milestone in the history of 3D broadcasting and pioneered many of the 3D transmission techniques to follow.
Inition conceived the idea in 2008 and was the primary technical partner behind the project which was backed by BSkyB, Island Records and Nineteen Fifteen Productions.
Keane 3D was broadcast simultaneously to three very different mediums – The Vue’s flagship Leicester Square RealD cinema; a dedicated website where Keane fans could watch the performance in anaglyph (red/cyan) mode and over the BSkyB transmission infrastructure becoming the first ever live 3D transmission on their network.
Sky Transmission
The Keane broadcast was the first ever 3D transmission to be broadcast over the BSkyB transmission infrastructure to a domestic display. The 3D feed was transmitted as a side-by-side frame compatible signal over a high definition satellite transponder using SENSIO encoding which was linked to two Hyundai 46 inch high definition 3D TV screens. A VIP audience in Abbey Road's world-famous Studio 2 were able to watch the full live Sky transmission nearby.
3D Webcast
A separate 3D webcast was streamed over the Internet in anaglyph (red/cyan) mode. This was the world’s first ever live webcast in 3D which Keane fans around the globe could watch in 3D by wearing a pair of anaglyph glasses. The webcast later went on to become nominated for The Innovation Award at the UK Music Video Awards 2009.
Vue Cinema Showing
A live broadcast via a satellite uplink to the 3D-enabled Vue cinema in Leicester Square, using SENSIO's 3D Cinema Encoder.
The Set Up
Inition supplied five 3D rigs for the historic event – three mirror/beamsplitter rigs and two side-by-side rigs (I thought there was a Toshiba MiniCam set up?) (one SteadiCam and one PoleCam). Each left and right camera recorded the Keane 3D broadcast in full HD for archiving purposes.
On set was a Jib cam, PoleCam, a dolly, a 45 degree angle shot and a wide angle shot. The Inition crew monitored the live and preview feeds via several StereoBrain Processors which can output a left and right signal in a variety of 3D modes.
As access to Abbey Road Studios were very limited, Inition’s production team pre-planned every single shot using stereo pre-viz animations. This allowed the team to determine the best focal lengths, rig positions and stereoscopic effects weeks in advance.
All the planning paid off and each individual transmission was a technical and creative success which was later praised by the national media.
Watch an interview with the band about their 3D performance here
Click here to read an article about the event in TVB Europe Magazine
Kelis: 3D Pop Promo: 'Scream'. Directed by Rankin.
After collaborating with Inition on several test shoots, world famous fashion photographer Rankin chose Inition to supply the stereoscopic crew, expertise and equipment for a new pop music promo from Kelis called ‘Scream’.
3D on a 2D Schedule
It was essential that the 3D aspect did not add time to the one day/2D schedule. Inition used an Element Technica Quasar rig and SI-2K 3D camera system. Element Technica's motorised alignment, excellent rigidity and precise alignment, meant less correction was required on set and in post production, ideal when time was of the essence as it was with the Kelis 'Scream' production schedule.
Brett Turnbull, DP on the shoot said: "We shot 'Scream' in 2D and 3D simultaneously using the same camera system. The whole set-up was very flexible and mobile, allowing us to experiment and see instant 3D playback on set. With an ambitious storyboard and limited shooting time, it was a real bonus that shooting in 3D actually had very little impact on the day's schedule.”
On the day of shooting, Inition supplemented the regular crew with a stereographer, rig technician and camera assistant, and supervised the post production which was completed at OnSight, ensuring that Rankin’s trademark photographic style was not comprised and actually enhanced by the stereography.
YouTube Hit
‘Scream’ 3D by Kelis was launched as an anaglyph 3D video exclusively on video sharing website YouTube, generating over half a million hits and counting. It features an exciting combination of negative and postive parallax shots, perfectly suited for the genre of a music video.
Inition's crew and equipment ensured the production schedule was adhered too and the director was able to fully concentrate on the creative process.
Watch 'Scream' by Kelis below (anaglyph 3D glasses required)
LG 3D: Europe's Largest 3D Glasses-Free In-Store Promo
Brief:
LG approached us to produce a 3D promo to showcase their new 3D smartphone’s multimedia capabilities in a way that would grab attention via LG branded in-store point-of-sale 3D displays.
Solution:
Inition a creative based around a 24" glasses-free 3D display and the concepts of shooting, sharing and gaming in 3D. The treatment involved parkour and acrobatic skills to demonstrate the filming capabilities of the screen in an eye-catching way. 3D graphics were developed for pop-out moments detailing the unique specifications of the phone. The production was completed entirely in-house thanks to our specialist 3D filming and post production teams. Inition also supplied 200 top-spec glasses free 'Alioscopy' displays for installation in mobile retailer outlets across Europe.
Production challanges:
Inition’s production team shot the three-minute sequence with our stereoscopic Red-based 3D camera system. The Red cameras recorded the stunts at 100 frames per second, allowing the post production team to include slow motion sequences and time-manipulated Matrix-style moves.
Traditional stereoscopic films require left and a right viewpoints but as this film was to be displayed on glasses free lenticular screens, 8 unique viewpoints were required due to the way these displays work.
Filming with 8 individual cameras wasn't practical (!) so Inition’s developed a novel workflow using a combination of high-end post production tools such as Nuke, Ocula, SpeedGrade and 3D Studio Max. The end result was a film that featured 8 virtual viewpoints as if it were shot with 8 unique cameras. Inition were delighted to work on the project which drew on our full range of 3D expertise from technical consultancy and hardware supply, to live-action stereoscopic production, CGI and post.
Live 3D Transmissions : Six Nations Rugby Live in 3D for O2
Six Nations Live to 40 Cinemas
40 cinemas across the country screened England’s home RBS Six Nations games live in 3-D. Archibald Ingall Stretton commissioned 3D specialists Inition to produce the matches which became the largest ever UK sports event to be broadcast live in 3D. Forty Odeon and Cineworld cinemas screened the matches, beginning with England’s official centenary game, against Wales on February 6, as part of a deal with O2, the England sponsor. The match against Ireland on February 27 was also screened live in 3-D.
3D Technology
Using the latest 3D camera technology, the matches were captured from seven camera positions providing a comprehensive view of the game which included replays, match statistics and on-screen graphics. Inition worked with outside broadcast experts SIS Live and used 3D 'Quasar' rigs from Element Technica for the shoot. Broadcast graphics specialists Wurmsers creating bespoke stereoscopic graphics for the game.
Production Team
The BBC is the UK TV rights holder for the 6 Nations – played between England, Scotland, Wales, Ireland, France and Italy – and assisted Inition in the broadcast. Inition has worked on a number of 3D productions from football and ice hockey to track and music events. Inition were also the 3D experts behind the 3D transmissions of England’s clash with Scotland at Murrayfield, in 2008, as part of a 3D test for the BBC.
Read TVB Europe's inside story on the project here
MagicSymbol AR: Launch of the Audi A1
After highly successful MagicSymbol augmented reality campaigns for BMW, Toyota and Kia, Inition were approached to deliver a new augmented reality campaign to launch the Audi A1 in showrooms across the UK.
Visitors were able to interact with a photorealistic model of Audi’s new hatchback before its official launch. By holding up a special Audi branded ‘MagicSymbol’ printed in brochures in front of kiosks, software would recognise the symbol and augment a fully detailed 360 degree model of the A1 as if it were parked on the brochure held by the viewer.
Inition’s skilled animators created the detailed image and animations of the car in 3D Studio Max using references from Audi’s original CAD data which were optimised for real time rendering.
Using proprietary algorithms, Inition created a fully realistic experience with no lag between the movement of the MagicSymbol and animation of the car.
Extending the experience to the home
Inition also extended the experience to the home. Users with a webcam could download an Audi logo that had been specially encoded for use with the MagicSymbol augmented reality technology. By printing it off and holding it towards their webcam, users would see the Audi A1 appear on their monitor and be able to interact with the car's features as if they were in the showroom.
By rotating the MagicSymbol, the car would rotate too and users could explore the car further by clicking on any of the on-screen icons such as “add panoramic roof” and “open the boot”.
Audi were so pleased with the results that they commissioned Inition to create a similar campaign for the Audi A7 Sportback where Inition added even further interactive features such as the ability for the user to change the paint colour and take the car for a ‘virtual test drive' using the arrow keys on their keyboard.
Remote Avatar: Gadget Show Virtual Pesenter Challenge
When the producers of North One Television approached 3D creative services company Inition to provide the technical expertise for an ambitious 'virtual presenter' challenge, LILA was an obvious solution.
LILA is a portable motion capture solution which was used to capture the motion of The Gadget Show presenter Suzi Perry in London and transmit that captured data to drive an avatar of Suzi who was composited in The Gadget Show studios, all in real time.
Marker-less Motion Capture
Based on real-time 3D animation software Autodesk MotionBuilder, LILA is Inition’s marker-less motion capture solution which can provide show stopping interactive installations for brands, exhibitions, tours and marketing agencies.
Without any calibration required, Suzi stepped into the holo-deck style cube at Inition’s London studios where her silhouette was tracked by 14 x 2D cameras. No markers or special clothing were required. The vision processor software calculated a 3D mesh of her body from these views of which a digital skeleton was applied using the Organic Motion plugin.
The frame-by-frame motion co-ordinates from the data was then transmitted to the MotionBuilder system at North One Television studios in Birmingham via a special driver which then applied Suzi Perry’s features such as clothes, hair, skin tones etc in real time. The avatar of Suzi which was composited into the studios of The Gadget Show next to the real co-presenter Otis and an android version of Jason Bradbury who she was competing with.
Suzi’s avatar character included full face expressions and mouth shapes driven by Suzi's voice fed through LILA's voice recognition software.
The composited footage was sent back to Inition’s London studios via Skype which Suzi could monitor on a screen seeing exactly what the public would see.
A World First
This project posed several challenges, not least because of the processing power required to deliver the avatar in real time. This was the first time a motion capture system had been used to drive another avatar over the Internet.
The LILA motion capture is a complete attention grabbing solution which is available for events, promotions and exhibitions. As well as hire of the LILA system itself, Inition also provide a complete production service with the hardware, software, and creative design of the characters, environments and interactions.
Virtual Botox: Haptic App Simulates Injecting The Real Thing
Allergan, the company who make Botox, needed a simulator to allow doctors to practise injecting botox for treating muscle spasm. Inition worked with InViVo Communications to develop a PC-based haptic simulator to allow doctors to feel an accurate representation of the sensations involved in piercing the skin and the layers of muscle underneath.
We built the system around Sensable's high-end Phantom Desktop device. This device can simulate sensations of touch very accurately through a pen-like device attached to an articulated arm. We designed and 3D printed out a custom attachment for the device using our in-house 3D printer that enabled the haptic device to be controlled by a hyperdermic needle, producing a realistic interface for doctors.
After real-life training to get a feel for the 'real thing', our team designed a virtual 3D human bust with realistic muscle structure to act as a 'Guinea Pig' for our the simulation. Bespoke simulation software designed by Inition allowed users the freedom to view the patient from any angle, peel away layers of virtual skin to reveal the muscle structure beneath and ultimately practice injecting into the muscles with accurate force-feedback sensations of the elasticity and piercing of the skin. Under tuition, doctors can be assessed as to the accuracy of their aim thanks to a point mark being left behind at the point of injection.
Our simulation was used at pharmaceutical exhibitions around the World with enthusiastic reception from the experts in the field.















































































































































































































