Don’t break the spell! Think “beyond the headset” – INITION’s motion base platform is now viewable in our Demo studio.
Stereoscopic images for the eyes. Positional sound for the ears. Orientational tracking of the head. All these elements conspire to trick our brains into believing it’s real – VR works.
But what about the body and our sixth sense of movement and balance? Greater immersion requires the ability to explore and navigate the virtual environment. We need to walk, touch things and even move them around.
This is no simple feature. Perceived movement in a virtual space can be uncomfortable if the user stands still. The experience can lead to nausea, headaches or feelings of motion-sickness. They call it “simulation-sickness”.
By implementing smooth, motion-tracked navigation, movement becomes much more comfortable. A room-scale, walkable VR setup is a good example of this. The user is able to focus on the content and engage with the virtual world.
At INITION we explore new ways to allow users to interact with the world around them. We add interactive, 3D objects and surfaces within both CGI and filmed environments. We tap into the perceptual mechanisms, providing users a rich, immersive experience.
Our motion base creates a realistic human-machine interface. This adds a greater sense of depth to and engagement with the experience.