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AR for Oral-B Pro Expert Launch

Augmneted Reality Brief:

Inition were approached by GPJ to create an engaging Augmented Reality piece of animation that supports the launch of the new Oral-B tooth paste

The AR was shown at an industry launch of the new Oral-B Pro-Expert toothpaste, showcasing the revolutionary technology involved in creating the new product.
The AR piece was used to reinforce the key messages about the product from the presentations and videos shown at the launch, as well as allowing the user to get a quick and easy understanding of the key ingredients of the paste and what areas it tackles

Interactive Touchscreen Poster

To back up the launch campaign and the Augmented Reality piece, Inition developed and created an interactive touchscreen poster, allowing the user to navigate through the benefits of the new product and watch videos highlighting the 8 benefits that the new paste provides.

Related News: 

Ford C-MAX Launch Outdoor Augmented Reality Campaign

Feature Image: 
Screenshot of Ford C-MAX Augmented Reality Animation Produced by Inition
vimeo.com/25410284
Example of Inition Augmented Reality Innovation
JCDecaux Mall 6 Sheet Screen
Floor Guide Showing People Where to Place Their Feet for Ford C-MAX AR ampaign
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Ford has launched an augmented reality campaign to promote the new 7 seat Grand C-MAX car on JCDecaux mall 6 Sheet screens using Ignition's augmented reality software - The first outdoor augmented reality campaign to use 3D depth imaging technology in the UK.

Inition Brings Mass Interaction to the Gadget Show Live

Feature Image: 
Jason Bradbury in LILA Cube
Gadget Show Live
Every camera flash is registered to count as a vote
Three webcams capture every camera flash made by the audience
By swaying their arms, the audience can influence the direction of the drone
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Inition has successfully contributed half of the software and technology to allow the audience of the UK’s biggest consumer electronics show to interact with the Gadget Show presenters on stage.
Related Case Studies: 

BMW Augmented Reality Campaign

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vimeo.com/28453647
vimeo.com/28767003

BMW initiated an online augmented reality campaign to promote the launch of the BMW Z4. Inition worked with Dare to create a unique interactive online brand experience supporting the TV campaign in which a roadster is steered across a blank canvas with the tires providing paint trails and colourful ‘expressions of joy’.

Powered by Inition’s augmented reality technology MagicSymbol, users create their own ‘expression of joy’ online. Users can test drive a virtual 3D Z4 and record their paint trails via the webcam and upload images and videos of their creations to YouTube and Facebook.

Inition's / Dare's BMW AR campaign was rated number 1 in a run-down of the best AR campaigns in Brand Republic. See the run-down for yourself here (we also got the number 6 slot for our Toyota IQ campaign).

Read Revolution magazine's feature "Behind the scenes: BMW's augmented reality campaign" here.

Test drive your own Z4 here.

Ford C-MAX Campaign: AR with Gestural Interface

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Inition Power Ford's augmented reality campaign
Shoppers interact with the Ford's C-MAX augmented reality campaign powered by In
vimeo.com/25410284
Testing the system's hand recognition ability
The prototype and final Ford C-MAX AR campaign screens

AR without the Markers
The Ford C-MAX augmented reality campaign ran for two weeks across ten shopping malls with over 125,000 curious shoppers interacting with Ford’s Grand C-MAX vehicle. A selection of on-screen icons allowed participants to explore various features of the car including 'Door Slide', 'Seating', 'Power Tail' and 'Spin' with a 'Minority Report' style gesture-controlled interface.

The brief demanded us to track users in the most natural way possible and allow them to ‘play’ with an interactive product advert. No markers or other symbols could be relied on. It also had to ignore people walking past while allowing precise control and selection from the interface.

Proof of Concept
Inition were approached by digital production company Grand Visual who asked if this was possible and thanks to our recent distribution agreement for the Panasonic D-Imager (a Microsoft Kinect-like depth or Z camera) we provided a simple proof-of-concept demo within one day which secured the project.

Over the next few weeks, our in house team of C++ developers developed an application based on OpenFrameWorks and OpenCV SDKs to code the real-time sensing and video display engine. A sophisticated blob tracking and depth thresholding algorithm sensed the participant's hands allowing the car to follow the user's movements. A flocking algorithm gave a fluid, graceful movement around the screen with the optimum amount of 'bounce'. Full HD resolution, portrait graphics, webcam capture, depth and video camera aspect matching and alignment, gestural user interface, interaction logging for usage analysis and hardware fault tolerance were added before going live.

Fine Tuning and Feedback at Every Stage
An important part of the project was the ability to "fine tune" and "play" with all the control parameters via an on-screen interface. On-screen debugging and depth camera modes allowed us to optimise every aspect of the interaction experience. Our development team provided regular “work in progress” videos and executable versions for the client allowing feedback to be incorporated at every stage.

Inition were present for repeated on-site testing with JCDecaux prior to deployment to ensure the software could cope with the rigours of the real-world environment. Issues included reflection scatter from glass shop windows which were tackled with temporal and contrast filtering of the depth image.

Check out the video above to see the installation in action!

MagicSymbol AR: Launch of the Audi A1

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Audi AR Kiosk in dealership
Audi A1 car model as used in Inition's MagicSymbol augmented reality application

After highly successful MagicSymbol augmented reality campaigns for BMW, Toyota and Kia, Inition were approached to deliver a new augmented reality campaign to launch the Audi A1 in showrooms across the UK.

Visitors were able to interact with a photorealistic model of Audi’s new hatchback before its official launch. By holding up a special Audi branded ‘MagicSymbol’ printed in brochures in front of kiosks, software would recognise the symbol and augment a fully detailed 360 degree model of the A1 as if it were parked on the brochure held by the viewer.

Inition’s skilled animators created the detailed image and animations of the car in 3D Studio Max using references from Audi’s original CAD data which were optimised for real time rendering.

Using proprietary algorithms, Inition created a fully realistic experience with no lag between the movement of the MagicSymbol and animation of the car. 

Extending the experience to the home

Inition also extended the experience to the home. Users with a webcam could download an Audi logo that had been specially encoded for use with the MagicSymbol augmented reality technology. By printing it off and holding it towards their webcam, users would see the Audi A1 appear on their monitor and be able to interact with the car's features as if they were in the showroom.  

By rotating the MagicSymbol, the car would rotate too and users could explore the car further by clicking on any of the on-screen icons such as “add panoramic roof” and “open the boot”.

Audi were so pleased with the results that they commissioned Inition to create a similar campaign for the Audi A7 Sportback where Inition added even further interactive features such as the ability for the user to  change the paint colour and take the car for a ‘virtual test drive' using the arrow keys on their keyboard.

 

Remote Avatar: Gadget Show Virtual Pesenter Challenge

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Suzi Perry and her wireframe model
Otis Deley between android Jason Bradbury and avatar Suzi Perry
Suzi Perry teaches the LILA voice recognition system how she speaks
vimeo.com/21970062
Suzi Perry avatar in The Gadget Show studio
Suzi Perry meets motion capture expert Jeff Ferguson and
Avatar of Suzi Perry being built using Organic Motion
Suizi Perry's silhouette captured from 14 different cameras in the LILA system
The three core stages of the LILA marker-less motion capture system
Suggested uses for the marker-less motion capture system LILA

When the producers of North One Television approached 3D creative services company Inition to provide the technical expertise for an ambitious 'virtual presenter' challenge, LILA was an obvious solution.

LILA is a portable motion capture solution which was used to capture the motion of The Gadget Show presenter Suzi Perry in London and transmit that captured data to drive an avatar of Suzi who was composited in The Gadget Show studios, all in real time.

Marker-less Motion Capture

Based on real-time 3D animation software Autodesk MotionBuilder, LILA is Inition’s marker-less motion capture solution which can provide show stopping interactive installations for brands, exhibitions, tours and marketing agencies.

Without any calibration required, Suzi stepped into the holo-deck style cube at Inition’s London studios where her silhouette was tracked by 14 x 2D cameras. No markers or special clothing were required. The vision processor software calculated a 3D mesh of her body from these views of which a digital skeleton was applied using the Organic Motion plugin.

The frame-by-frame motion co-ordinates from the data was then transmitted to the MotionBuilder system at North One Television studios in Birmingham via a special driver which then applied Suzi Perry’s features such as clothes, hair, skin tones etc in real time. The avatar of Suzi which was composited into the studios of The Gadget Show next to the real co-presenter Otis and an android version of Jason Bradbury who she was competing with.

Suzi’s avatar character included full face expressions and mouth shapes driven by Suzi's voice fed through LILA's voice recognition software.

The composited footage was sent back to Inition’s London studios via Skype which Suzi could monitor on a screen seeing exactly what the public would see.

A World First

This project posed several challenges, not least because of the processing power required to deliver the avatar in real time. This was the first time a motion capture system had been used to drive another avatar over the Internet.

The LILA motion capture is a complete attention grabbing solution which is available for events, promotions and exhibitions. As well as hire of the LILA system itself, Inition also provide a complete production service with the hardware, software, and creative design of the characters, environments and interactions.

Virtual Botox: Haptic App Simulates Injecting The Real Thing

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Botox - Injection Simulator
The angle of the hyperdermic mirrors that of the haptic device
The installation at the Botox tradeshow
In late development testing
The device with the hyperdermic attachment
Screen grab of the simulator

Allergan, the company who make Botox, needed a simulator to allow doctors to practise injecting botox for treating muscle spasm. Inition worked with InViVo Communications to develop a PC-based haptic simulator to allow doctors to feel an accurate representation of the sensations involved in piercing the skin and the layers of muscle underneath.

We built the system around Sensable's high-end Phantom Desktop device. This device can simulate sensations of touch very accurately through a pen-like device attached to an articulated arm. We designed and 3D printed out a custom attachment for the device using our in-house 3D printer that enabled the haptic device to be controlled by a hyperdermic needle, producing a realistic interface for doctors.

After real-life training to get a feel for the 'real thing', our team designed a virtual 3D human bust with realistic muscle structure to act as a 'Guinea Pig' for our the simulation. Bespoke simulation software designed by Inition allowed users the freedom to view the patient from any angle, peel away layers of virtual skin to reveal the muscle structure beneath and ultimately practice injecting into the muscles with accurate force-feedback sensations of the elasticity and piercing of the skin. Under tuition, doctors can be assessed as to the accuracy of their aim thanks to a point mark being left behind at the point of injection.

Our simulation was used at pharmaceutical exhibitions around the World with enthusiastic reception from the experts in the field.